## ## $Id$ ## ## This file is part of Vidalia, and is subject to the license terms in the ## LICENSE file, found in the top level directory of this distribution. If ## you did not receive the LICENSE file with this file, you may obtain it ## from the Vidalia source package distributed by the Vidalia Project at ## http://www.vidalia-project.net/. No part of Vidalia, including this file, ## may be copied, modified, propagated, or distributed except according to ## the terms described in the LICENSE file. ## include_directories( ${CMAKE_CURRENT_BINARY_DIR} ${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_CURRENT_SOURCE_DIR}/about ${CMAKE_CURRENT_SOURCE_DIR}/bwgraph ${CMAKE_CURRENT_SOURCE_DIR}/config ${CMAKE_CURRENT_SOURCE_DIR}/help/browser ${CMAKE_CURRENT_SOURCE_DIR}/log ${CMAKE_CURRENT_SOURCE_DIR}/network ${MARBLE_INCLUDE_DIR} ) if (USE_BREAKPAD AND BREAKPAD_INCLUDE_DIR) include_directories(${BREAKPAD_INCLUDE_DIR}) endif(USE_BREAKPAD AND BREAKPAD_INCLUDE_DIR) if (USE_GEOIP AND GEOIP_INCLUDE_DIR) include_directories(${GEOIP_INCLUDE_DIR}) endif(USE_GEOIP AND GEOIP_INCLUDE_DIR) if (USE_MARBLE) if (APPLE OR WIN32) ## ## XXX: The Marble build system on OS X currently doesn't actually install the ## required include files to /usr/local/include or similar. Instead, we have ## to pluck them directly from the source tree. Ick. ## include_directories( ${MARBLE_INCLUDE_DIR}/AbstractLayer ${MARBLE_INCLUDE_DIR}/geodata ${MARBLE_INCLUDE_DIR}/geodata/data ${MARBLE_INCLUDE_DIR}/geodata/handlers ${MARBLE_INCLUDE_DIR}/geodata/parser ${MARBLE_INCLUDE_DIR}/geodata/scene ${MARBLE_INCLUDE_DIR}/Projections ) endif(APPLE OR WIN32) endif(USE_MARBLE) configure_file( ${CMAKE_CURRENT_SOURCE_DIR}/res/vidalia_win.rc.in ${CMAKE_CURRENT_SOURCE_DIR}/res/vidalia_win.rc ) configure_file( ${CMAKE_CURRENT_SOURCE_DIR}/i18n/vidalia_i18n.qrc ${CMAKE_CURRENT_BINARY_DIR}/i18n/vidalia_i18n.qrc ) ## Process the translation files add_subdirectory(i18n) ## About dialog sources set(vidalia_SRCS about/AboutDialog.cpp about/LicenseDialog.cpp ) qt4_wrap_cpp(vidalia_SRCS about/AboutDialog.h about/LicenseDialog.h ) ## Bandwidth graph sources set(vidalia_SRCS ${vidalia_SRCS} bwgraph/BandwidthGraph.cpp bwgraph/GraphFrame.cpp ) qt4_wrap_cpp(vidalia_SRCS bwgraph/BandwidthGraph.h bwgraph/GraphFrame.h ) ## Configuration dialog sources set(vidalia_SRCS ${vidalia_SRCS} config/AbstractTorSettings.cpp config/AdvancedPage.cpp config/AppearancePage.cpp config/BridgeDownloader.cpp config/BridgeDownloaderProgressDialog.cpp config/BridgeUsageDialog.cpp config/ConfigDialog.cpp config/ConfigPageStack.cpp config/DomainValidator.cpp config/ExitPolicy.cpp config/GeneralPage.cpp config/IpValidator.cpp config/Local8BitStringValidator.cpp config/NetworkPage.cpp config/NetworkSettings.cpp config/NicknameValidator.cpp config/Policy.cpp config/PortValidator.cpp config/ServerPage.cpp config/ServerSettings.cpp config/Service.cpp config/ServiceList.cpp config/ServicePage.cpp config/TorrcDialog.cpp config/ServiceSettings.cpp config/TorSettings.cpp config/VidaliaSettings.cpp config/VSettings.cpp ) qt4_wrap_cpp(vidalia_SRCS config/AbstractTorSettings.h config/AdvancedPage.h config/AppearancePage.h config/BridgeDownloader.h config/BridgeDownloaderProgressDialog.h config/BridgeUsageDialog.h config/ConfigDialog.h config/ConfigPage.h config/ConfigPageStack.h config/DomainValidator.h config/GeneralPage.h config/Local8BitStringValidator.h config/NetworkPage.h config/NetworkSettings.h config/NicknameValidator.h config/PortValidator.h config/ServerPage.h config/ServerSettings.h config/ServicePage.h config/TorrcDialog.h config/TorSettings.h config/VidaliaSettings.h config/VSettings.h ) if (USE_MINIUPNPC) include_directories(${MINIUPNPC_INCLUDE_DIR}) set(vidalia_SRCS ${vidalia_SRCS} config/UPNPControl.cpp config/UPNPControlThread.cpp config/UPNPTestDialog.cpp ) qt4_wrap_cpp(vidalia_SRCS config/UPNPControl.h config/UPNPControlThread.h config/UPNPTestDialog.h ) endif(USE_MINIUPNPC) ## Help browser sources set(vidalia_SRCS ${vidalia_SRCS} help/browser/HelpBrowser.cpp help/browser/HelpTextBrowser.cpp ) qt4_wrap_cpp(vidalia_SRCS help/browser/HelpBrowser.h help/browser/HelpTextBrowser.h ) ## Message log sources set(vidalia_SRCS ${vidalia_SRCS} log/LogFile.cpp log/LogHeaderView.cpp log/LogMessageColumnDelegate.cpp log/LogTreeItem.cpp log/LogTreeWidget.cpp log/MessageLog.cpp log/StatusEventItem.cpp log/StatusEventItemDelegate.cpp log/StatusEventWidget.cpp ) qt4_wrap_cpp(vidalia_SRCS log/LogFile.h log/LogHeaderView.h log/LogTreeWidget.h log/MessageLog.h log/StatusEventItemDelegate.h log/StatusEventWidget.h ) ## Network map sources set(vidalia_SRCS ${vidalia_SRCS} network/CircuitItem.cpp network/CircuitListWidget.cpp network/CountryInfo.cpp network/GeoIpRecord.cpp network/GeoIpResolver.cpp network/NetViewer.cpp network/RouterDescriptorView.cpp network/RouterInfoDialog.cpp network/RouterListItem.cpp network/RouterListWidget.cpp network/StreamItem.cpp ) qt4_wrap_cpp(vidalia_SRCS network/CircuitListWidget.h network/CountryInfo.h network/GeoIpResolver.h network/NetViewer.h network/RouterDescriptorView.h network/RouterInfoDialog.h network/RouterListWidget.h ) if (USE_MARBLE) set(vidalia_SRCS ${vidalia_SRCS} network/TorMapWidget.cpp network/TorMapWidgetInputHandler.cpp network/TorMapWidgetPopupMenu.cpp ) qt4_wrap_cpp(vidalia_SRCS network/TorMapWidget.h network/TorMapWidgetInputHandler.h network/TorMapWidgetPopupMenu.h ) else(USE_MARBLE) set(vidalia_SRCS ${vidalia_SRCS} network/TorMapImageView.cpp network/ZImageView.cpp ) qt4_wrap_cpp(vidalia_SRCS network/TorMapImageView.h network/ZImageView.h ) endif(USE_MARBLE) if (USE_GEOIP) set(vidalia_SRCS ${vidalia_SRCS} network/GeoIpDatabase.cpp ) qt4_wrap_cpp(vidalia_SRCS network/GeoIpDatabase.h ) endif(USE_GEOIP) ## Main Vidalia sources set(vidalia_SRCS ${vidalia_SRCS} main.cpp Vidalia.cpp LanguageSupport.cpp MainWindow.cpp VClickLabel.cpp VidaliaWindow.cpp VMessageBox.cpp HelperProcess.cpp ControlPasswordInputDialog.cpp ) qt4_wrap_cpp(vidalia_SRCS Vidalia.h MainWindow.h VClickLabel.h VidaliaWindow.h VMessageBox.h HelperProcess.h ControlPasswordInputDialog.h ) if (USE_BREAKPAD) set(vidalia_SRCS ${vidalia_SRCS} CrashReporter.cpp ) endif(USE_BREAKPAD) ## Specify all the Qt Designer .ui files qt4_wrap_ui(vidalia_SRCS ControlPasswordInputDialog.ui MainWindow.ui about/AboutDialog.ui about/LicenseDialog.ui bwgraph/BandwidthGraph.ui config/AdvancedPage.ui config/AppearancePage.ui config/BridgeDownloaderProgressDialog.ui config/BridgeUsageDialog.ui config/ConfigDialog.ui config/GeneralPage.ui config/NetworkPage.ui config/ServerPage.ui config/ServicePage.ui config/TorrcDialog.ui help/browser/HelpBrowser.ui log/MessageLog.ui network/NetViewer.ui network/RouterInfoDialog.ui ) if (USE_MINIUPNPC) qt4_wrap_ui(vidalia_SRCS config/UPNPTestDialog.ui) endif(USE_MINIUPNPC) if (USE_AUTOUPDATE) set(vidalia_SRCS ${vidalia_SRCS} PackageInfo.cpp UpdateProcess.cpp UpdateProgressDialog.cpp UpdatesAvailableDialog.cpp ) qt4_wrap_cpp(vidalia_SRCS UpdateProcess.h UpdateProgressDialog.h UpdatesAvailableDialog.h ) qt4_wrap_ui(vidalia_SRCS UpdateProgressDialog.ui UpdatesAvailableDialog.ui ) endif(USE_AUTOUPDATE) ## Add the resource files (icons, etc.) qt4_add_resources(vidalia_SRCS res/vidalia.qrc help/content/content.qrc ${CMAKE_CURRENT_BINARY_DIR}/i18n/vidalia_i18n.qrc ) ## Specify the map data Marble will need set(marble_DATA landcolors.leg seacolors.leg maps/earth/bluemarble/bluemarble.dgml maps/earth/citylights/citylights.dgml maps/earth/srtm/srtm.dgml maps/earth/srtm/srtm.jpg mwdbii/DATELINE.PNT mwdbii/PAUST.PNT mwdbii/PBORDER.PNT mwdbii/PCANPROV.PNT mwdbii/PCOAST.PNT mwdbii/PDIFFBORDER.PNT mwdbii/PGLACIER.PNT mwdbii/PISLAND.PNT mwdbii/PLAKE.PNT mwdbii/PLAKEISLAND.PNT mwdbii/PMEXICO.PNT mwdbii/PUSA48.DIFF.PNT mwdbii/PUSA48.PNT mwdbii/RIVER.PNT placemarks/baseplacemarks.cache placemarks/boundaryplacemarks.cache placemarks/elevplacemarks.cache stars/stars.dat svg/worldmap.svg ) ## Set the appropriate executable target for the current platform if (APPLE) ## Set the output file name (make it uppercase on OS X) set(vidalia_BIN Vidalia) ## Create an OS X application bundle set(MACOSX_BUNDLE_BUNDLE_NAME Vidalia) set(MACOSX_BUNDLE_BUNDLE_VERSION ${VERSION}) set(MACOSX_BUNDLE_SHORT_VERSION_STRING ${VERSION}) set(MACOSX_BUNDLE_LONG_VERSION_STRING "Version ${VERSION}") set(MACOSX_BUNDLE_ICON_FILE vidalia.icns) set(MACOSX_BUNDLE_GUI_IDENTIFIER "net.vidalia-project.vidalia") set(MACOSX_BUNDLE_INFO_STRING "Vidalia ${VERSION}") ## Put everything inside the application bundle set(CMAKE_INSTALL_PREFIX ${CMAKE_INSTALL_PREFIX}/) add_executable(${vidalia_BIN} MACOSX_BUNDLE ${vidalia_SRCS}) ## Get the location of the app bundle for the current configuration get_target_property(VIDALIA_EXECUTABLE ${vidalia_BIN} LOCATION) get_filename_component(MACOSX_BUNDLE_DIRECTORY ${VIDALIA_EXECUTABLE} PATH) get_filename_component(MACOSX_BUNDLE_DIRECTORY "${MACOSX_BUNDLE_DIRECTORY}/../../" ABSOLUTE) ## Include the bundle resource files add_custom_command(TARGET ${vidalia_BIN} POST_BUILD COMMAND ${CMAKE_COMMAND} ARGS -E make_directory ${MACOSX_BUNDLE_DIRECTORY}/Contents/Resources COMMAND ${CMAKE_COMMAND} ARGS -E make_directory ${MACOSX_BUNDLE_DIRECTORY}/share/tor COMMAND cp ARGS ${CMAKE_CURRENT_SOURCE_DIR}/res/icons/*.icns ${MACOSX_BUNDLE_DIRECTORY}/Contents/Resources/ ) if (USE_MARBLE) ## Copy the Marble data into the bundle foreach(it ${marble_DATA}) get_filename_component(outdir ${it} PATH) get_filename_component(outfile ${it} NAME) set(outdir ${MACOSX_BUNDLE_DIRECTORY}/Contents/Resources/data/${outdir}) add_custom_command(TARGET ${vidalia_BIN} POST_BUILD COMMAND ${CMAKE_COMMAND} ARGS -E make_directory ${outdir} COMMAND ${CMAKE_COMMAND} ARGS -E copy_if_different ${MARBLE_DATA_DIR}/${it} ${outdir}/${outfile} ) endforeach(it) ## Create the Marble plugins directory and copy in any wanted plugins if (MARBLE_PLUGINS) add_custom_command(TARGET ${vidalia_BIN} POST_BUILD COMMAND ${CMAKE_COMMAND} ARGS -E make_directory ${MACOSX_BUNDLE_DIRECTORY}/Contents/Resources/plugins ) foreach(it ${MARBLE_PLUGINS}) add_custom_command(TARGET ${vidalia_BIN} POST_BUILD COMMAND ${CMAKE_COMMAND} ARGS -E copy_if_different ${it} ${MACOSX_BUNDLE_DIRECTORY}/Contents/Resources/plugins/ ) endforeach(it) endif(MARBLE_PLUGINS) endif(USE_MARBLE) else(APPLE) ## Set the output file name set(vidalia_BIN vidalia) if (WIN32) ## Create a Windows binary win32_add_rc(vidalia_SRCS res/vidalia_win.rc) add_executable(${vidalia_BIN} WIN32 ${vidalia_SRCS}) ## Copy the Marble data into the data/ directory under the binary if (USE_MARBLE) foreach(it ${marble_DATA}) get_filename_component(outdir ${it} PATH) get_filename_component(outfile ${it} NAME) add_custom_command(TARGET ${vidalia_BIN} POST_BUILD COMMAND ${CMAKE_COMMAND} ARGS -E make_directory ${CMAKE_CURRENT_BINARY_DIR}/${outdir} COMMAND ${CMAKE_COMMAND} ARGS -E copy_if_different ${MARBLE_DATA_DIR}/${it} ${CMAKE_CURRENT_BINARY_DIR}/data/${it} ) endforeach(it) ## Create the Marble plugins directory and copy in any wanted plugins if (MARBLE_PLUGINS) add_custom_command(TARGET ${vidalia_BIN} POST_BUILD COMMAND ${CMAKE_COMMAND} ARGS -E make_directory ${CMAKE_CURRENT_BINARY_DIR}/plugins/marble ) foreach(it ${MARBLE_PLUGINS}) add_custom_command(TARGET ${vidalia_BIN} POST_BUILD COMMAND ${CMAKE_COMMAND} ARGS -E copy_if_different ${it} ${CMAKE_CURRENT_BINARY_DIR}/plugins/marble/ ) endforeach(it) endif(MARBLE_PLUGINS) endif(USE_MARBLE) else (WIN32) ## Non-Windows, non-Mac add_executable(${vidalia_BIN} ${vidalia_SRCS}) endif(WIN32) endif(APPLE) add_dependencies(${vidalia_BIN} i18n) ## Link to the Qt libraries and other libraries built as a part of Vidalia target_link_libraries(${vidalia_BIN} ${QT_LIBRARIES} common torcontrol ) if (USE_MINIUPNPC) target_link_libraries(${vidalia_BIN} miniupnpc) endif(USE_MINIUPNPC) if (USE_BREAKPAD) target_link_libraries(${vidalia_BIN} ${BREAKPAD_LIBRARIES}) endif(USE_BREAKPAD) if (USE_MARBLE) target_link_libraries(${vidalia_BIN} ${MARBLE_LIBRARIES} ${QT_QTSVG_LIBRARY} ) endif(USE_MARBLE) if (USE_GEOIP) target_link_libraries(${vidalia_BIN} ${GEOIP_LIBRARIES}) endif(USE_GEOIP) if (WIN32) target_link_libraries(${vidalia_BIN} ${QT_QTMAIN_LIBRARY} ) endif(WIN32) if (APPLE) target_link_libraries(${vidalia_BIN} "-framework AppKit" iconv ) endif(APPLE) ## Specify the files to be installed install(TARGETS ${vidalia_BIN} DESTINATION bin) if(NOT WIN32 AND NOT APPLE) install(FILES vidalia.desktop DESTINATION share/applications) install(FILES res/16x16/tor-logo.png RENAME vidalia.png DESTINATION share/icons/hicolor/16x16/apps) install(FILES res/22x22/tor-logo.png RENAME vidalia.png DESTINATION share/icons/hicolor/22x22/apps) install(FILES res/32x32/tor-logo.png RENAME vidalia.png DESTINATION share/icons/hicolor/32x32/apps) install(FILES res/48x48/tor-logo.png RENAME vidalia.png DESTINATION share/icons/hicolor/48x48/apps) install(FILES res/64x64/tor-logo.png RENAME vidalia.png DESTINATION share/icons/hicolor/64x64/apps) install(FILES res/128x128/tor-logo.png RENAME vidalia.png DESTINATION share/icons/hicolor/128x128/apps) endif(NOT WIN32 AND NOT APPLE) ## Remember the location of the Vidalia binary so we can use it in ## the Windows packaging scripts get_target_property(VIDALIA_EXECUTABLE ${vidalia_BIN} LOCATION_RelWithDebInfo) set(VIDALIA_EXECUTABLE ${VIDALIA_EXECUTABLE} CACHE STRING "Location of the Vidalia executable." FORCE)