MarbleViewSettingsWidget 0 0 541 430 &Units 0 0 118 0 &Distance: kcfg_distanceUnit true 0 0 <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } </style></head><body style=" font-family:'Sans Serif'; font-size:9pt; font-weight:400; font-style:normal;"> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">The unit that gets used to measure altitude, lengths and distances (e.g. km, mi, ft).</p></body></html> Kilometer, Meter Miles, Feet 0 0 An&gle: kcfg_angleUnit true <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } </style></head><body style=" font-family:'Sans Serif'; font-size:9pt; font-weight:400; font-style:normal;"> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Specifies the notation of angles in coordinates: By default the Degree-Minute-Second notation (e.g. 54°30'00" ) gets used. As an alternative you can choose decimal degrees (e.g. 54.5°).</p></body></html> Degree (DMS) Degree (Decimal) Map &Quality 0 0 118 0 &Still image: kcfg_stillQuality <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } </style></head><body style=" font-family:'Sans Serif'; font-size:9pt; font-weight:400; font-style:normal;"> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Specifies the map quality that gets displayed while there is no user input. Usually this allows for high map quality as speed is no concern.</p></body></html> 3 Outline Quality Low Quality Normal High Quality Print Quality 0 0 During &animations: kcfg_animationQuality <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } </style></head><body style=" font-family:'Sans Serif'; font-size:9pt; font-weight:400; font-style:normal;"> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Specifies the map quality that gets displayed during map animations (e.g. while dragging the globe). </p> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Especially on slow machines it is advisable to set this option to "low quality" as this will give better speed.</p></body></html> 2 Outline Quality Low Quality Normal High Quality Print Quality G&raphics system: kcfg_graphicsSystem Specifies the graphics system that Qt uses to draw the map. Changing this setting might be a good idea if there are performance issues with the system's graphics drivers. Native Raster (Software rendering) OpenGL Qt::Vertical QSizePolicy::Fixed 20 5 &Text Labels 0 0 118 0 &Place names: kcfg_labelLocalization false <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } </style></head><body style=" font-family:'Sans Serif'; font-size:9pt; font-weight:400; font-style:normal;"> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Places often have different names in different languages. The label on the map can show the name in the user's language. Alternatively it can display the name in the official language and glyphs of that place. </p></body></html> Custom & Native Language Custom Language Native Language 0 0 118 0 Default map &font: kcfg_mapFont <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } </style></head><body style=" font-family:'Sans Serif'; font-size:9pt; font-weight:400; font-style:normal;"> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">The default font that gets used on the map.</p></body></html> Qt::Vertical 446 20